A wing with more planes than can join its highest priority battle can split to join multiple battles. Aircraft carriers act as additional, floating air bases. Wings with this mission will participate in land combat throughout the strategic region. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. The maximum air base level is 10[2], for a maximum of 2,000 aircraft.
Heavy fighters have a long range and powerful weapons. The effective and hard cap that scout planes can contribute to intel are. The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. Averaged over a long time, they will shoot down planes every time they are attacked. State anti-air can also reduce air superiority in an air region. The naval base itself will get damaged as well during successful attacks, but empty bases cannot get attacked. Has to be performed in the land area on which the port lies. When 1.4 comes out I believe tomorrow this will supposedly be fixed. This page was last edited on 13 October 2022, at 14:57. Defending the Soviet Union from invasion? No, they're worthless. The effects increase with weather severity, with sandstorms and blizzards being particularly bad. The capacity of an air base is shared between allies. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. Bombs enemy buildings to cripple their industry. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. These quicker, more powerful albeit more expensive fighters and bombers act as a late-game bridge between World War Two-era and modern military aircraft for those nations that were dedicated to aeronautics research. Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard to execute. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%. Strategic Bombers attack enemy buildings and infrastructure, starving them of precious industry. The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. The following effects apply to each mined strategic region, scaled according to the quantity of mines: Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber. I usually forgo strat bombing for that reason, but I haven't played an MP game, so maybe it's more valuable there than in SP. Damage will reduce the capacity the base can hold until repaired. Press J to jump to the feed. Once the American airforce is decimated, send in thousands of strat bombers. A regiment (vertical column) can only hold batallions of its type (e.g. After all, we're here to explain how to use nukes in HOI4. And this is actually helped by them having a huge air force, because the AI never disbands air wings. JavaScript is disabled. For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. Bombed Germany a bunch so their economy sucked. Each air wing's air power is its number of planes, multiplied by the superiority power above and its mission efficiency. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play An ace can increase the amount of attacks, while weather might decrease it (stacking multiplicatively). New comments cannot be posted and votes cannot be cast. Wings with this mission will fight and disrupt any enemy air wings operating in the area. You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. That's really useful information. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. 2019, https://www.youtube.com/watch?v=5W_h_CVZMOw, Defines NAir LAND_AIR_COMBAT_MAX_PLANES_PER_ENEMY_WIDTH = 3, Defines NMilitary AIR_SUPPORT_BASE = 0.25, Defines NMilitary LAND_AIR_COMBAT_ORG_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_AIR_COMBAT_STR_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_COMBAT_ORG_DAMAGE_MODIFIER = 0.053, Defines NMilitary LAND_COMBAT_STR_DAMAGE_MODIFIER = 0.05, Defines NAir ANTI_AIR_MAXIMUM_DAMAGE_REDUCTION_FACTOR = 0.75, Defines NAir ANTI_AIR_ATTACK_TO_DAMAGE_REDUCTION_FACTOR = 1.0, Defines NMilitary ANTI_AIR_TARGETTING_TO_CHANCE = 0.07, Defines NMilitary ANTI_AIR_ATTACK_TO_AMOUNT = 0.005, Defines NAir HOURS_DELAY_AFTER_EACH_COMBAT = 4 (double because of roundtrip), Defines NAir CLOSE_AIR_SUPPORT_EXPERIENCE_SCALE = 0.0005, A forum discussion on the effectiveness of naval bombers against convoys, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, https://hoi4.paradoxwikis.com/index.php?title=Air_missions&oldid=60437, Articles with potentially outdated sections, Play World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. Btw the current war score from strat bombing is completely broken and overpowered. They can perform Close Air Support, Naval Strike, and Port Strike air missions. 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. What is better: large or small divisions? TAC bombers have a horrendous strat bombing stat. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. Create an account to follow your favorite communities and start taking part in conversations. the night *cas* bombing modifier is -90%. Night only bombings are actually useful if you dont have many bombers to lose - one of the few obscure features that's worth anything. Fighters are fast and nimble and can do many jobs. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Mission efficiency bonuses (e.g. Yet another pureblood gamer rejecting the existence of a game feature and classifying it as "useless" on pure gameplay grounds. Can we apply the medium tank templates to light tanks?If we can,how much will they be effective? if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output. The maximum damage reduction of 75%[8] is already achieved at 10.7[8][9][10] average anti-air attack. Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Also can somebody explain to me how Britain maintains so many fighters etc despite their industry not being up to making that many? What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. CAS deals damage directly to enemy divisions in combat. The Air technology research tree is used to unlock and improve different types of aircraft. In this section, well list the most-used types. The aircraft are divided into three different types of airframes: light, medium, and heavy, as well as their jet counterparts. Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. Hi, let me introduce myself! Air bases are needed for the operation of aircraft. Wings can be split or multiple wings of the same type merged into one in the air base view. Amazing guide! You need to sign in or create an account to do that. Transport plane: Deploys paratroopers and drops supplies. When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. An air wing can support any land combat in provinces within its range.
How to Strategic Bomb and Counter it (HOI4 and Hearts of iron - YouTube You must log in or register to reply here. See, PDXCON This item will only be visible to you, admins, and anyone marked as a creator. support artillery specifically is stupid cost effective. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. This means it's mostly in the realm of Majors or huge minors like China or Raj. Close Air Support. Tanks are very expensive, build planes first. Each plane can give up to 0.2 supplies, meaning a full wing of 100 can give 20 supply. An air wing may be created only if there are sufficient planes and service manpower available. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. To perform multiple missions simultaneously, create multiple smaller wings and assign a wing to each individual mission. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. They are good both for protecting bombers at range and intercepting enemy bombers. What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. For a better experience, please enable JavaScript in your browser before proceeding. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. tacticals & modded aircraft. Reply. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. And with the new air designer, designing a tactical bomber with medium bomb bays for strategic bombing takes away nearly all of the ground-attack capability of said tactical bomber. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. They can perform Air Superiority and Interception air missions.
How to Use Nukes in HOI4 - SideGamer Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. Drops supply from the air to units without supply, preventing attrition to your units. The maximum penalty without doctrine is 35% at 100% air superiority. Retweet. Much like Naval bombers, you can't kill them fast enough before they do what they've set out to do, so the only real way to stop it is to have bombers of your own and bomb him before he can bomb you. Strategic bomber: Destroys enemy buildings, e.g. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. Light tanks have virtually no armor and a low cost. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. CAS planes.
Similar to air superiority, but does not engage enemy fighters and stays on the ground if no enemy bombers are active. To make it even better, could you add all plane/tank module names in text as well? Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. The attacks are resolved as between land units, but they ignore defense, hardness and armor. @Fortebrako Since heavy fighters have already low agility, I'd stack them full of Heavy MGs. Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. from air doctrines) only for that mission type get applied to the wing for that mission. With the new update (DLC?)
What is the current air speed / agility / attack / defence formula They get attacked by 91 CAS planes every 8[12] hours. The details pane of that window provides numbers across a long time frame. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. Or is it just lend lease? Air wings are a group of planes forming an air unit attached to an air base. . The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. Scout plane: Provides intel on enemy troop compositions. If yes, then what's the point in picking the day bombing branch unless you really. the infantry category). After multiple request ive made a how to strat bomb in hoi4 tutorial, mostly as germany and england uk im showing how to use and counter strategic bombers in. All trademarks are property of their respective owners in the US and other countries. bombing results are fairly noisy. All types of planes may be located at these air bases, including carrier-capable models. (Taking into account the minimum-of-1, the result is 1.84). Air superiority is provided by planes actively performing their mission and depends on their type as well. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. 1936 fighters and 1940 fighters) may be mixed in the same air wing. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night .
Air technology - Hearts of Iron 4 Wiki - Paradox Wikis Different missions are available for different plane types. 66. Heavy fighters are more effective than light fighters in this role. From Hearts of Iron 4 Wiki. Generally I find that starting a coup on the British mainland is the easiest way of beating them. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) Amphibious tanks have terrible armor, which makes them unusable. Very cost-effective way of killing the enemy navy. This page was last edited on 8 January 2023, at 00:10. Press J to jump to the feed. Note this is different from mission-specific modifiers like Air Superiority Mission Efficiency described below. I couldn't build a navy big enough to kill all their carriers and battleships, so instead I built some radar stations and piled 1,000 naval bombers into the Mediterranean. But this may only work if their air bases are already close to full capacity. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. Permanent link; Page information; Ad Space Strategic bomber. ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. Is the strat bombers worth it. Wings of 500 bomb the shit out of any zone. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Strategic bombing. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . Sank the entire fleet in like 3 months. Well, the main problem isn't that they're bad at what they do, but that you rarely need them. Targets are checked in each of the air zones assigned to the air wing, checking provinces within range of the air wing. Cripple that economy. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. This damage appears to be distributed among all the targeted buildings (forts, industry, etc.) Trying to get air superiority over the UK but can't beat their vast numbers of aircraft? Join. This is a community maintained wiki. Bomb Scotland's infrastructure into dust and watch them all die. i was responding to that second part. It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. The rate of minelaying depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. As mines are laid, some mines will graphically become visible on the map. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. They may get targeted by naval anti-air. Make sure your tanks have at least 80% reliability, preferably 90%. It is only visible to you. You miss 'em when you don't have them, especially multiplayer. All air stuff is worthless except heavy fighters. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. They can perform Air Recon air missions. It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. Are strategic bombers worth building? However I don't know how exactly strategic bombing works, and the wiki doesn't help much. A logistics strike mission is an air attack against enemy trucks, trains and railways. Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. Enabling pilot exercises will disable all other missions. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? The enemy side's average division air attack is . I don't think the night time penalty for strat bombing works either: I have a tendency to only do day missions, because if I remember it correctly, planes do a number of set sorties every 24 hours (3? +1 I agree with everything you said. Only start building tanks when you have achieved full air superiority! Especially important in Multiplayer where front lines have many units in them. Irl strategic bombing was very effective in numbers. Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. I take it it destroys factories, but how does it affect other players more than the AI? Press question mark to learn the rest of the keyboard shortcuts. Excess breakthrough is useless, but luckily breakthrough is a cheap stat.
HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube Then invaded, and send in CAS. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer.
Are Tac bombers useless? :: Hearts of Iron IV General Discussions Lets talk about strat bombers and whether they are good now. In my experience they're a bit pointless. How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. In the . Scout Planes perform aerial scouting and intel gathering. These planes will continue removing mines from their assigned strategic region until the region is fully clear of mines. Press question mark to learn the rest of the keyboard shortcuts. Bombs enemy ships. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. Engages enemy fighters and shoots down enemy CAS/bombers. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? (this information is out of date the By Blood Alone DLC completely changed air technology). This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency.